Hot cues, memory cues & loops

Set, name, colour and delete 16 hot cues A to P, memory cues and loops in the player.

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Hot cues A to PLink to “Hot cues A to P”

The player shows eight pads at a time. The “I–P” / “A–H” switch changes the bank.

ActionHow it works
Set hot cueClick an empty pad: sets the cue at the playback position
Jump to hot cueClick an occupied pad; keys 1 to 8 for A to H
Delete hot cueCtrl + click on the pad; Ctrl+1 to Ctrl+8 for A to H
Name, colour, loopRight-click the pad

Memory cuesLink to “Memory cues”

“+ Memory” sets a memory cue at the playback position. The counter shows how many memory cues the track has. You can assign a key to “Set memory cue” under Keyboard shortcuts.

The cue menuLink to “The cue menu”

Right-clicking a cue opens a menu with name, colour, “Loop” with “−” / “+” and “Loop length in beats”, “Active”, “As memory cue” or “Put on pad …”, “Delete” and “Done”.

LoopsLink to “Loops”

  • “+” on a normal cue turns it into a four-beat loop.
  • “−” and “+” step through 0.25, 0.5, 1, 2, 4, 8, 16, 32 and 64 beats. Lengths snap to quarter beats.
  • “Exit loop” ends an active loop.

Cue editor in “Analysis & Cues”Link to “Cue editor in “Analysis & Cues””

Under “Cues & Loops” you set cues and loops at the player position with “+ Cue” and “+ Loop”, choose the slot for each cue (“Memory” or 1 to 16) and save with “Save cues”. Loops have “Lock” and “Auto”. If the list is empty, set cues manually or with a template: see Cue generation.

Something missing or wrong? Let us know. The app interface is available in English and German.

Original Sonodex app · Demo library